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5 Things I Got (very) Wrong About Writing Craft

ShaelinWrites·
5 min read

Based on ShaelinWrites's video on YouTube. If you like this content, support the original creators by watching, liking and subscribing to their content.

TL;DR

Cliffhangers should fit the genre and story purpose; forcing them can add random elements that never pay off.

Briefing

A set of early writing habits—picked up from TV, YA conventions, and online validation culture—did more to slow development than to improve craft. The biggest takeaway is that “writerly” instincts often come from what feels natural or impressive in the moment, not from what actually serves story clarity, pacing, and reader understanding.

First, the habit of ending every chapter with a cliffhanger came from episodic TV expectations. In her early middle-grade/adventure/mystery work, cliffhangers were forced and often “dumb,” adding random new elements just to create suspense—elements that rarely went anywhere. That approach made chapters feel engineered rather than earned, and it also encouraged a mismatch between technique and genre. Over time, she became anti-cliffhanger, arguing that the hook-at-the-end strategy only helps when it fits the kind of story being told.

Second, she equated writing speed with skill. Because online communities reward visible output and because readers are the proof, she chased faster drafting as a stand-in for craft. She could finish a book in one to three months as a teenager, then treated shorter timelines as progress. But the focus on volume replaced attention to scale and revision, leaving drafts that weren’t actually good. Speed could help some writers, but it isn’t a reliable indicator of quality or mastery.

Third, she believed everything that happened to a character had to stay in the manuscript. Writing in first person present tense—common in YA—made it easy to over-include because the narrative follows the character in real time. That led to bloated travel sequences, unnecessary technical explanations, and scenes that existed only because they “happened” (like an awkward hospital interaction she couldn’t realistically portray). The lesson: if a detail is a technicality or doesn’t advance the story, it can be cut without harming authenticity.

Fourth, she over-prepared dialogue. Instead of starting a conversation at the point where it becomes meaningful, she delayed the important topic through pages of setup and side talk. The result was awkward pacing and buried plot-relevant lines—an inversion of “get in late, get out early.” She later learned that scenes can work with minimal dialogue if the key line is delivered clearly, without padding.

Fifth, she struggled with clarity because she feared being “overt.” Professors repeatedly flagged confusion, and one instructor insisted that the story was close to publishable but would lose an editor immediately due to clarity problems. Her anxiety about exposition and stating emotions pushed her toward abstraction—implying goals, motivations, and feelings so deeply that readers couldn’t perceive themes or information. The fix was learning to tell more when needed: information is the basic unit of story, and well-written exposition can be unpacked on the page rather than hidden behind symbolism. The overarching message is blunt: subtlety without legibility is just obscurity, and craft improves when the writing serves the reader’s ability to follow and feel what matters.

Cornell Notes

Early writing mistakes traced back to misleading “rules” she absorbed from TV pacing, YA style, and the desire for online validation. She forced cliffhangers at the end of every chapter, treated speed as proof of skill, and overstuffed drafts by including every character experience. In dialogue, she padded conversations with long preambles, burying the plot-relevant lines. Her biggest long-term issue was clarity: fear of being overt pushed her toward abstraction, making goals, emotions, and themes hard for readers to perceive. The practical lesson across all five points is to prioritize reader comprehension and story function—cut what’s unnecessary, start dialogue where it matters, and use telling/exposition when it improves legibility.

Why did forcing cliffhangers harm her early manuscripts, even when suspense seemed like a good idea?

She treated cliffhangers as a universal structural requirement because episodic TV ends episodes on suspense. In her early middle-grade/adventure/mystery work, the cliff endings became forced and “random,” introducing new elements just to create an eye-catching hook. Those added elements often never went anywhere, so the technique produced awkward pacing and weak payoff. She later concluded cliffhangers only help when they match the genre and the story’s needs.

How did chasing writing speed stall her development?

She believed faster drafting equaled skill, especially in online writing spaces where validation is tied to visible output. Because readers are the real proof, speed became a proxy for competence. She could draft a book in one to three months as a teenager and then treated shorter timelines as progress. But the focus stayed on producing quickly rather than improving craft through revision and attention to story scale, resulting in drafts that weren’t actually good.

What problem can first person present tense create during revision?

First person present tense can make editing harder because the narrative tracks the character in real time. That structure encourages including everything the character does, even when it’s not necessary. She described over-investing in travel between places, technicalities she didn’t fully understand, and scenes that existed only because they happened to the character—like an unrealistic hospital interaction. The fix she learned: skip or cut technical or nonessential material and move to what advances the story.

What does “get in late, get out early” mean in practice for dialogue?

She realized she was doing the opposite—getting in early and staying too long. Instead of starting the conversation at the moment it becomes plot-relevant, she delayed the important topic through pages of unrelated talk. That padding wasted time and buried the key line(s) that mattered. Later, she adopted the idea that if only one crucial line is needed, the scene can deliver that line without reproducing the entire conversation.

Why did her fear of exposition lead to clarity problems?

She was trained to treat telling as bad, so she avoided stating goals, motivations, and emotions. That pushed themes and information so far into implication that readers couldn’t perceive them. A professor’s feedback captured the issue: the story might be publishable in concept, but an editor would stop reading in the first paragraph due to confusion. Her solution was to accept that stories are made of information units and that well-written exposition can be interesting and necessary for legibility.

Review Questions

  1. Which of the five misconceptions is most likely to show up in your own drafts, and what specific change would you make first?
  2. How would you decide whether a cliffhanger is appropriate for a chapter in your genre and audience?
  3. What signs suggest your dialogue is padding rather than advancing plot or character?

Key Points

  1. 1

    Cliffhangers should fit the genre and story purpose; forcing them can add random elements that never pay off.

  2. 2

    Drafting speed is not a reliable measure of writing skill; quality depends on craft, revision, and story scale.

  3. 3

    Narrative POV choices can encourage over-inclusion; first person present tense can make it easy to keep unnecessary details.

  4. 4

    Dialogue pacing improves when conversations start at the point of relevance and end before fluff takes over.

  5. 5

    Clarity is not the enemy of subtlety; burying information too deeply can make themes and motivations invisible.

  6. 6

    Exposition and direct emotional statements can be necessary—well-written telling helps readers follow and care.

Highlights

Forced cliffhangers came from TV episode habits, and in a non-thriller manuscript they turned suspense into random, unresolved additions.
Writing faster felt like progress, but it replaced craft focus—she could draft quickly while producing drafts that weren’t actually good.
Fear of exposition pushed her toward abstraction, creating clarity failures severe enough that an editor might stop reading immediately.

Topics

  • Cliffhangers
  • Writing Speed
  • First Person Present Tense
  • Dialogue Pacing
  • Story Clarity